Level Design
Dracula’s Castle Moonlight Palace
Souls-like, Third Person
June 2025 – September 2025
Unreal Engine 5 | PC, Windows
Project Details
Project SV is a souls-like, third person game about The Player taking on The Dark Lord Dracula. Set in 1476 the neighboring countries of Wallachia and Transylvania are left ravaged by Dracula and his underlings. The Player must defeat Dracula to save the world.
Role
Level Designer
Personal Project
Unreal Engine 5, PC
Level Design
Overview
This map is my Magnum Opus thus far. I’m really proud of how it’s coming along.
Interconnected World
This level is followed by the Dungeon level in the interconnected Castle.
Wide shot of level and progress photos
Level Pacing
Level Blockout
The Player starts from the Dungeon Elevator and walks out to the gorgeous view of the Moonlight and stars. They will then open the locked gate and be greeted by 2 paths to choose from. Going to the right will take them to the Palace Courtyard where they can proceed into the Palace. Eventually leading them to the boss fight in the Ballroom.
Inspiration & References
Castlevania Aria of Sorrow Floating Garden
I’ve taken inspiration from this level in Aria of Sorrow.
Moonlight Palace
I’ve updated the 2D Architecture into 3D. The level has been recreated in a 3D environment.
Final Product
High quality screenshots. I worked extensively on the lighting using post processing to capture a fantasy-like setting. It’s optimized to no performance drops even in the editor. This level is complete but I’ll have more to show for other levels.
Castlevania Aria of Sorrow Floating Garden
Moonlight Palace
Final Product
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